public farmsLoad(){ 	new query[128]; 	mysql_format(mysql, query, sizeof(query), "SELECT * FROMfarms_info`");
	mysql_query(mysql, query);
for(new i = 0;i < cache_get_row_count(); i++){
	printf("Sodyba %d buvo uzkrauta !", i);
	FARM[i][ID] = cache_get_field_content_int(0, "number");
	cache_get_field_content(0, "OwnerName", FARM[i][fOWNER], mysql, MAX_PLAYER_NAME);
	FARM[i][hLEVEL] = cache_get_field_content_int(0, "Level");
	FARM[i][hUpgrapadeTime] = cache_get_field_content_int(0, "UgrapadeTime");
	FARM[i][fPRICE] = cache_get_field_content_int(0, "Price");
	FARM[i][fPlantations] = cache_get_field_content_int(0, "Plantations");
	FARM[i][fPlantation][0] = cache_get_field_content_int(0, "Plantation1");
	FARM[i][fPlantation][1] = cache_get_field_content_int(0, "Plantation2");
	FARM[i][fPlantation][2] = cache_get_field_content_int(0, "Plantation3");
	FARM[i][fPlantation][3] = cache_get_field_content_int(0, "Plantation4");
	FARM[i][fCow][0] = cache_get_field_content_int(0, "fCow");
	FARM[i][POSX] = cache_get_field_content_float(0, "posX");
	FARM[i][POSY] = cache_get_field_content_float(0, "posY");
	FARM[i][POSZ] = cache_get_field_content_float(0, "posZ");
	CreatePickup(19524, 1, FARM[i][POSX], FARM[i][POSY], FARM[i][POSZ], -1);
	for (new p = 0; p < FARM[i][fPlantations]; ++p)
	{
		if(FARM[i][fPlantation][p] == 1){
			CreateObject(19454, housesFarms[i][firstPlantationX], housesFarms[i][firstPlantationY],	housesFarms[i][firstPlantationZ], 0.00000,	housesFarms[i][firstPlantationAngle], 0.00000);
			printf("%f %f %f PIRMA PLANTACIJA", housesFarms[i][firstPlantationX], housesFarms[i][firstPlantationY],	housesFarms[i][firstPlantationZ]);
			CreateObject(19454, housesFarms[i][secondPlantationX], housesFarms[i][secondPlantationY],	housesFarms[i][secondPlantationZ], 0.00000,	housesFarms[i][secondPlantationAngle], 0.00000);
			printf("%f %f %f ANTRA PLANTACIJA", housesFarms[i][secondPlantationX], housesFarms[i][secondPlantationY],	housesFarms[i][secondPlantationZ]);
			CreateObject(19454, housesFarms[i][thirdPlantationX], housesFarms[i][thirdPlantationY],	housesFarms[i][thirdPlantationZ], 0.00000,	housesFarms[i][thirdPlantationAngle], 0.00000);
			printf("%f %f %f TRECUA PLANTACIJA", housesFarms[i][thirdPlantationX], housesFarms[i][thirdPlantationY],	housesFarms[i][thirdPlantationZ]);
			CreateObject(19454, housesFarms[i][fourthPlantationX], housesFarms[i][fourthPlantationY],	housesFarms[i][fourthPlantationZ], 0.00000,	housesFarms[i][fourthPlantationAngle], 0.00000);
			printf("%f %f %f KETVIRTA PLANTACIJA", housesFarms[i][fourthPlantationX], housesFarms[i][fourthPlantationY],	housesFarms[i][fourthPlantationZ]);
		}
	}
	printf("%d\n", FARM[i][hLEVEL]);
	printf("%d nr, %d ID, %f x, %f y, %f Z", i,housesFarms[i][firstHouseId], housesFarms[i][firstHouseX], housesFarms[i][firstHouseY], housesFarms[i][firstHouseZ]);
	switch(FARM[i][hLEVEL]){
		case 1: FARM[i][fHouseObject] = CreateObject(housesFarms[i][firstHouseId], housesFarms[i][firstHouseX], housesFarms[i][firstHouseY], housesFarms[i][firstHouseZ], housesFarms[i][firstHouserX], housesFarms[i][firstHouserY], housesFarms[i][firstHouserZ]), printf("veikiu 1");
		case 2:	FARM[i][fHouseObject] = CreateObject(housesFarms[i][secondHouseId], housesFarms[i][firstHouseX], housesFarms[i][firstHouseY], housesFarms[i][firstHouseZ], housesFarms[i][firstHouserX], housesFarms[i][firstHouserY], housesFarms[i][firstHouserZ]), printf("veikiu 2");
	}
	new Float:x, Float:y, Float:z;
	GetObjectPos(FARM[i][fHouseObject], x, y, z);
	printf("%f X 	%f Y 	%f Z 	%d", x, y, z, GetObjectPos(FARM[i][fHouseObject], x, y, z));
}
}`
[15:04:29] Sodyba 0 buvo uzkrauta !
[15:04:29] 734.582519 -491.351501 15.096199 PIRMA PLANTACIJA
[15:04:29] 741.082519 -491.351501 15.096199 ANTRA PLANTACIJA
[15:04:29] 747.582519 -491.351501 15.096199 TRECUA PLANTACIJA
[15:04:29] 754.082519 -491.351501 0.000000 KETVIRTA PLANTACIJA
[15:04:29] 734.582519 -491.351501 15.096199 PIRMA PLANTACIJA
[15:04:29] 741.082519 -491.351501 15.096199 ANTRA PLANTACIJA
[15:04:29] 747.582519 -491.351501 15.096199 TRECUA PLANTACIJA
[15:04:29] 754.082519 -491.351501 0.000000 KETVIRTA PLANTACIJA
[15:04:29] 734.582519 -491.351501 15.096199 PIRMA PLANTACIJA
[15:04:29] 741.082519 -491.351501 15.096199 ANTRA PLANTACIJA
[15:04:29] 747.582519 -491.351501 15.096199 TRECUA PLANTACIJA
[15:04:29] 754.082519 -491.351501 0.000000 KETVIRTA PLANTACIJA
[15:04:29] 1
[15:04:29] 0 nr, 0 ID, 0.000000 x, 0.000000 y, 0.000000 Z
[15:04:29] veikiu 1
[15:04:29] 0.000000 X 	0.000000 Y 	0.000000 Z 	1
Kažkaip durnai kraunu tas plantacijas, bet vis tiek, įdomu kodėl ketvirtosios grybauja Z koordinatė ir namas neužsikrauna. @Bebras
Bebras prieš 8 metus
Na namas neatsiranda tai dėl to nes housesFarms[i][firstHouseId] lygus 0, bent pagal log'ą. Kodėl ketvirtos plantacijos z koordinatė neveikia nežinau.
Siūlyčiau perdaryti sistemą, neatrodo kaip geras dizainas....
Bebras prieš 8 metus
Sunku pasakyt. Ar plantacijų skaičius ribotas? Ar jų koordinatės visada bus vienodas kad esi sukišęs į enumą?
Galbūt DB būtų ir geriausias sprendimas, bet taip pat ir su kitokia struktūra nei dabar, neturėtų būti tokių stulpelių kaip plantacija1, plantacija2, plantacija3, plantacija4. MySQL yra ryšinė(relational) duomenų bazė.
create table if not exists farms 
(
   id int auto_increment not null,
   # Visi FARM atributai
);
create table if not exists farm_plantations 
(
    id int auto_increment not null,
    farm_id int not null,
    # Visi plantacijai reikalingi atributai
    foreign key(farm_id) references farms(id) on delete cascade
);```
Ta `FOREIGN KEY` eilutė, neleis plantacijai egzistuoti be fermos. O kadangi `farm_plantations` yra atskira lentelė, viena ferma gali turėti jų nuo 0 iki begalybės. Paimti visus šiuos duomenis netgi gali viena užklausa: `select * from farms left join farm_plantations on farms.id = farm_plantations.farm_id`. Tačiau tokiu atveju stipriai pasunkėja krovimas Pawn dalyje :(
 
	    	